Showing posts with label learn UX. Show all posts
Showing posts with label learn UX. Show all posts

New eBook: The The Guide to UX Leadership by UXPin Inc.




Hi Uxers
We have another new step a head in your book collection 


The The Guide to UX Leadership
Copyright © 2016 by UXPin Inc. 



This is a great helping guide for the UX designers who are going to move a step ahead as a UX team lead.
CONGRATS to guys and best of luck for your success

This is the right book for you that will guide you how you can take your team to success 
The author of the book “Dave” is currently working as Experience Strategist at HPE, besides Dave is also a Speaker and writer and leading a UX team. He has vast experience of 20 years in front end as well. He is also performing roles as  senior UX and the leadership at famous company Motorola and Interalinks .

You are not going to a successful UX leader in a night and of cource the only book cant make you a successful UX but the practice and the guidance you have to follow UX pin prettily gathered in this book.

UXbyts team wish you best of luck for your new carrear 





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Basic rules for User interface design guideline.






Basic rules for User interface design guideline.

Here we will discuss some rules of UX taken from Nielsen and Molich's User Interface Guidelines that will help ur upcoming projects 

Design always should be according to the user’s need, expectation and requirement. If your system / app doesn't fulfil the user’s requirement no matter how pretty is your product is user will never use it.

We will discuss some of the important and basic rules to follow to create creative UX flow taken from Nielsen and Molich's User Interface Guidelines.

Visibility, Simplicity and Clarity of system
User should always informed by displaying easy and simple visible status for the certain amount of time.

Sync between your system and the real time world/user
UX experts should always take care of the user expectations and function/usage component expectations derived from real world experiences this will make system easier to the user to use

Apply Consistency and the standard
As UX expert you should ensure that all the graphical elements and the terminologies are properly maintained on same/similar plateform. Like if you use an icon that is representing to edit that should always use for the same purpose through out the system/other screens

Try to prevent error
This is your responsibility to ensure that errors should kept to the minimum. If there come need to error user should not feel he face error in your system. Handle smartly.

Focus on recoganization then recalling
Users come spend seconds on the site/system and if they don't find their requirement in seconds they go off. User attention is so limited and can maintain five items in our short memory at a time aswell. So try to show the Worthy content to user.

Efficient and Flaxibility in use 

As demand of the usage increased the system should be efficient, flexible and intelligent enough and we can achieve this by using hidden commands , function keys,  abbreviations and macro facilities, so that user can customize and tailor the interface as per requirements so that frequent actions can be performed easily and fastly

Minimalistic and Aesthetic design
As UX expert always keep in mind that the layout / design should be minimalistic, there should’nt be any un necessary content information that disturb the user. So only necessary components for the related task / requirements should be displayed so that user can get the require information more conveniently.

Helping users to recoganise and recover from errors
Ideally as UX expert we want user to use our system without any documentation means the system should be smart and easy enough that user can use it without any guidance but in some cases we need some documentation depends upon the type of the solution. So whenever user require help make sure that would be easily accessible that could be help file, live chat, FAQs that can guide user step by step and properly

So in short whenever you think of design and start to create a great user experience for some system always think and focus on Usability, Utility and ofcource Desirability.